Kiss_The_Future
Friday, April 12, 2013
LegoStorybuilder App - Children will have more fun
LEGO STORYBUILDER from Dejan Jovanovic on Vimeo.
LegoStorybuilder is an App that allows children to interact digitally with their creations , bringing the offline and online worlds together.
Wednesday, March 20, 2013
Smart Shopping with GoodGuide App
The GoodGuide app instantly reveals whether products are safe, healthy, green and socially responsible while you shop. The app’s barcode scanning feature lets you quickly access GoodGuide’s science-based health, environment and social ratings for over 170,000 products. GoodGuide’s personalization features enable you to choose the issues you care about most - like nutritional value, safe and healthy ingredients, animal welfare, human rights, climate change, energy efficiency, and more. The app will then inform you whether products pass or fail on your key criteria.
more info
Wednesday, March 13, 2013
Metrominuto: The Subway-Inspired Map For Pedestrians
Walkability is a subject many cities are increasingly getting involved with. Our legs are often overlooked when thinking about transport in the city, with municipalities passionately constructing bicycle lanes and roads as far as the eye can see whilst competely forgetting about the pedestrian’s needs. Instead of focusing on these forms of transport, Pontevedra in northwest Spain has been trying for the last 15 years to make their city more walker-friendly. To further improve walkability, they have created a subway-inspired map for pedestrians.
Source: http://popupcity.net/2013/03/metrominuto-the-subway-inspired-map-for-pedestrians/
Word Lens App - See the world in your language!
Available in German, Italian, French, and Spanish (to and from English). Word Lens is a dictionary -- evolved. It looks up words for you! If a translation fails, there is a way to manually look up words by typing them in. Word Lens does not read very stylized fonts, handwriting, or cursive. http://itunes.apple.com/us/app/word-lens/id383463868
Wednesday, March 06, 2013
Wednesday, February 20, 2013
Heineken job interview - You decide!
Standard questions. Prepared answers. If job interviews are all the same, how to find the right talent among 1734 applicants?
Tuesday, February 12, 2013
Wednesday, February 06, 2013
Durex - SOS Condoms App
Durex - SOS Condoms App developed by Buzzman.
"Get condoms when you need them. We deliver wherever you are. Whether it's day or night, our professional teams deliver condoms to you quickly and discreetly."
Wow, really?! Looking forward to test it!
Monday, January 28, 2013
Tuesday, January 22, 2013
Monday, January 14, 2013
Saturday, January 12, 2013
Cycloramic 2.0 - handsfree pano photos on the iPhone5, ...
I've just tested and really works. The mirror surfaces works really smooth.
Thursday, January 03, 2013
ERISTOFF interactive mapping
ERISTOFF interactive mapping from DESIGNISDEAD motion on Vimeo.
3D graphics and animation developed by Design is Dead and interactive game developed by Famous.
3D graphics and animation developed by Design is Dead and interactive game developed by Famous.
Labels:
Architecture,
Interactive,
Mapping,
mobile,
Video
Instabridge App :: Connect to your Facebook friends Wi-Fi
Instabridge is an amazing app because it can change our cities to an open hotspot.
Unfortunately is only available in the Nordics & Baltics and for Android.
Labels:
Apps,
mobile,
Pervasive,
social network,
ubiquitous,
Urban
Wednesday, February 08, 2012
Interactive Light Projection
Nervous Structure (field) (2012) from Cristobal Mendoza on Vimeo.
"Nervous Structure (Field)" is an interactive installation developed by Annica Cuppetelli (USA) and Cristobal Mendoza (Venezuela). Nervous Structure is a series of site-specific, interactive installations consisting of string and fabric structures illuminated with interactive computer graphics that react to the presence and motion of viewers.
The piece consists of three planes that intersect: the physical plane (the structure), the virtual plane (the projection) and the perceptual plane (the viewer and his/her interaction). It is in these various points of intersection that the piece works, and our interest lies in the perceptual problems that arise within these intersections.
Source: Cuppetelli and Mendoza website
Saturday, April 17, 2010
Friday, December 25, 2009
IKEA viral campaign using Facebook
IKEA offered products to people who tagged pictures of products from their Facebook page.
Labels:
Advertising,
Interactive,
internet,
web 2.0
Monday, December 14, 2009
Decode: Digital Design Sensations Exhibition, V&A until 11 April 2010
V&A Decode generative identity from postspectacular on Vimeo.
Decode: Digital Design Sensations showcases the latest developments in digital and interactive design, from small, screen-based, graphics to large-scale interactive installations. The exhibition includes works by established international artists and designers such as Daniel Brown, Golan Levin, Daniel Rozin, Troika and Karsten Schmidt. The exhibition features both existing works and new commissions created especially for the exhibition.
The exhibition explores three themes: Code presents pieces that use computer code to create new works and looks at how code can be programmed to create constantly fluid and ever-changing works. Interactivity looks at works that are directly influenced by the viewer. Visitors will be invited to interact with and contribute to the development of the exhibits. Network focuses on works that comment on and utilise the digital traces left behind by everyday communications and looks at how advanced technologies and the internet have enabled new types of social interaction and mediums of self-expression.
Monday, November 16, 2009
Tuesday, October 13, 2009
Kids on DSP - Augmented reality iPhone music application
London based Kids on DSP worked closely with artists Carl Craig and Acid Pauli. The application features 8 scenes which all play in the reactive minimal techno domain with a twist on microphone input. The acoustic surrounding of the listener is seamless integrated with minimal techno beats in realtime. The Kids really take mixing and sampling culture into the augmented reality dimension.
Labels:
augmented reality,
awareness,
Interactive,
iPhone
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