Showing posts with label interface. Show all posts
Showing posts with label interface. Show all posts

Tuesday, February 12, 2013

Connecting - Interaction Design

Connecting (Full Film) from Bassett & Partners on Vimeo.

Thursday, January 03, 2013

Wednesday, July 08, 2009

Nearest Tube Augmented Reality App for iPhone 3GS by Acrossair


Nearest Tube developed by Acrossair is one of the first augmented reality apps to go live in the iPhone AppStore. This amazing new application tells Londoners where their nearest tube station is via their iPhones video function.



When you load the app, holding it flat, all 13 lines of the London underground are displayed in coloured arrows. By tilting the phone upwards, you will see the nearest stations: what direction they are in relation to your location, how many kilometres and miles away they are and what tube lines they are on. If you continue to tilt the phone upwards, you will see stations further away, as stacked icons. Only available to Apple iPhone 3GS users.

Tuesday, March 31, 2009

Mapping and Tracing


At the 2006 Venice Biennial, the project Realtime Roma, developed by the MIT SENSEable City Lab, in association with TIM Italia, presents a system that monitors people, buses and taxis in the city of Rome, showing paths and communicational densities. It allows visualizing data that may help understand urban dynamics in real time. The project’s director Richard Burdett argues that “by revealing the pulse of the city, the project aims to show how technology can help individuals make more informed decisions about their environment”.



Bio Mapping (2004) developed by Christian Nold is a community mapping project in which over the last four years with more than 1500 people have taken part in. In the context of regular, local workshops, participants are wired up with a device, which records the wearer's Galvanic Skin Response (GSR). This device is a simple indicator of the emotional arousal in conjunction with their geographical location.
People re-explore their local area by walking the neighbourhood with the device and on their return a map is created which visualizes points of high and low arousal. By interpreting and annotating this data, communal emotion maps are constructed that are packed full of personal observations which show the areas that people feel strongly about and truly visualize the social space of a community.

Friday, January 23, 2009

Golan Levin: The truly soft side of software

Engineer and artist Golan Levin pushes the boundaries of whats possible with audiovisuals and technology. In an amazing TED display, he shows two programs he wrote to perform his original compositions.

Wednesday, January 21, 2009

Photosynth


Using photos of oft-snapped subjects (like Notre Dame) scraped from around the Web, Photosynth creates breathtaking multidimensional spaces with zoom and navigation features that outstrip all expectation.