Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts

Saturday, June 27, 2009

Walking in My Mind exhibition - Hayward Gallery (London) until 6 Sept 09


Walking in My Mind explores the inner workings of the artist's imagination through immersive, large-scale installation art. Ten international artists transform the Hayward Gallery's indoor galleries and outdoor sculpture terraces into a series of gigantic sculptural environments, each of which represents an individual mindscape. Interior worlds of emotions, thoughts, memories and dreams collide with exterior reality, blurring the boundaries between inner and outer space.

Artists include: Charles Avery, Thomas Hirschhorn, Yayoi Kusama, Bo Christian Larsson, Mark Manders, Yoshitomo Nara, Jason Rhoades, Pipilotti Rist, Chiharu Shiota and Keith Tyson.

Friday, January 23, 2009

Golan Levin: The truly soft side of software

Engineer and artist Golan Levin pushes the boundaries of whats possible with audiovisuals and technology. In an amazing TED display, he shows two programs he wrote to perform his original compositions.

Sunday, October 28, 2007

Toshio Iwai's work


Toshio1.jpg

Toshio Iwai is a Japanese interactive media and installation artist who has also created a number of commercial videogames. In addition he has worked in television, music performance, museum design and digital musical instrument design.

toshio.jpg

Friday, October 12, 2007

David Batchelor - Colour and Light


Through his artwork and writing, David Batchelor explores the concept of colour as a unique phenomenon: how colour’s omnipresence in everyday experience transcends function and aesthetics to create its own symbolic orders.

Brick Lane Remix 1 - Using second-hand light-boxes and shelving units, Batchelor’s Brick Lane Remix 1 is part of a series of work exploring how colour and culture are inextricably entwined. Grouping together a collection of electric signs found in the Banglatown area of London, Batchelor’s installation perfectly captures the gritty and exotic aura of Brick Lane, a shady side street notorious for prostitution, Jack the Ripper, and more recently, curry houses. Framing these cultural references as minimalist screens of neon hues, Batchelor creates a form of visual literature, isolating the essence of locality and contemporary legend. Source: Saatchi Gallery web site

Tuesday, October 09, 2007

Daan Roosegaarde's work


Daan Roosegaarde has sculpture graduation and a Master degree in architecture. Based in Rotterdam, his Studio Roosegaarde founded in 2006 initiates, researches and realises art and technology projects.

Roosegaarde's work explores the dynamic relationship between architecture, people and new media. His sculptures are a collision of technology and the human body. In this interaction the sculptures create a situation where visitor and (public) space become one.
http://www.studioroosegaarde.net/

Tuesday, September 11, 2007

DE PROXÉMICA - Virtual Reality / Video Art Instalation


"Which is a security distance between people in public spaces?
Which is the minimum distance between two strangers so that a relationship can be established between them?
Can we have an active relation with images (in front of an ad, in a museum)?
DE PROXÉMICA is an interactive video-instalation that pretends to create a situation in which one can play with the relativity of time and space by means of the representation of an environment where social relations are at stake."
Andrés González Fernández y Gabriel Cruz Rivas

Monday, September 10, 2007

Bubble Cosmos


Interactive art installation using soap bubble and CG image projection.
http://in5.jp/bc/

Khronos Projector by Alvaro Cassinelli


"The Khronos Projector is an interactive-art installation allowing people to explore pre-recorded movie content in an entirely new way. A classic video-tape allows a simple control of the reproducing process (stop, backward, forward, and elementary control on the reproduction speed). Modern digital players add little more than the possibility to perform random temporal jumps between image frames.

The goal of the Khronos Projector is to go beyond these forms of exclusive temporal control, by giving the user an entirely new dimension to play with: by touching the projection screen, the user is able to send parts of the image forward or backwards in time. By actually touching a deformable projection screen, shaking it or curling it, separate "islands of time" as well as "temporal waves" are created within the visible frame. This is done by interactively reshaping a two-dimensional spatio-temporal surface that "cuts" the spatio-temporal volume of data generated by a movie."

Victor Szilagyi works

xBlocks

"xBlocks explores how elements of virtual and physical play could be more seemlessly integrated."

localHistories - leave your story after the beep

What if you could leave a message for a place instead of a person? localHistories proposes an easily deployable system of hacked answering machines to create localized oral history projects.
As partipants dial into the system to deposit stories, each node becomes active. If visitors are too far away, the nodes play all available stories simultaneously at low volume- in essence, replicating the audio qualities of a cocktail party. When visitors trigger a node's proximity sensor, the node isolates one of the many stories availble, and plays it at an audible level.
http://www.semiot.com/

Softspace - Contemporary Interactive Environments

This Saturday I attended “Softspace” conferences, in Tate Modern.
"Softspace deploys new spatial systems including wearable computing, wifi, RFID and custom-designed digital software incorporating light, heat, sound and electromagnetic fields. These not only rely on people’s individual ways of interacting with them, but are enriched by narratives people contribute, creating new metaphors of use."

I was very impressed with the work quality of Jason Burges Studio.


Jason Bruges Studio, founded in London in 2001, creates surfaces, spaces and large scale interventions involving architecture, installation art and interaction design. Innovative technologies are adapted from a variety of industries and coupled with materials and fabrication techniques from the construction industry. http://www.jasonbruges.com

ClickSneacks

This work of Despina Papadopoulos is "part fantasy, part irony, the ClickSneaks subvert both the traditional attributes of a pair of shoes, and expose the multi-layered relationship we have with our clothes and accessories.
For the ClickSneaks the sound of the inspirational high heels has been recorded, only to be activated on each step the revamped sneakers take. Surface mount technology makes it possible to fit the necessary components in the sneakers: the original “click” sound is recorded on a voice chip, while a speaker, amplifier and an accelerometer acting as a “switch”, transform these seemingly normal sneakers into a flighty performance". http://www.5050ltd.com